Fields/Shields (10)
Tier 1
- Simulated Artificial Gravity: Specialized equipment was developed specifically to create a simulated gravity within starships; the Scientists still claim to be space voodoo.
- Magnetic Repulsion Barrier: The capability to create and manipulate a magnetic barrier across a surface, it was rather quickly discovered this allowed a form of very weak anti-gravity on some planets (no more than a meter off the ground)
- Super-Capacitor Armor (Reactive): This technology, known as SCAR for short, involves placing a cloth-like layer of super-capacitor under the armor a vehicle or spacecraft. After charging the super-capacitor, the energy can be readily discharged into the armor when a threat is approaching. For a split-second, this forms an electromagnetic field around the spacecraft, which can redirect kinetic energy weapons and cause missiles to detonate. It is not a perfect technology, however. Missiles have a chance of bypassing the shield if timing is wrong, and it can only turn a glancing blow from a KEW into a near-miss. A KEW's direct hit can be, at best, turned into a glancing blow, which would still be fatal for most non-capital vessels. The shield's effectiveness can be increased by having a more powerful reactor. It will decrease when more armor is used. Note: One SCAR layer is required for every 45CM of armor to get 100% effectiveness. One layer for 90CM will result in 50% effectiveness. Two layers for 45CM will result in 200% effectiveness.
- Energy Barrier Theories: Is a collection of theories that are believed to allow the development of shields.
- Inertial Dampening Field: Utilizes simulated gravity to create a field within the ship to reduce the effects of inertia, which unfortunately only applies to organic forms. Scientists blame Space Voodoo.
- Magnetic Envelope Projection: Allows the projection of magnetic envelopes at distance from a source, creating new possibilities.
- Point Deflector: A small energy based field system created to replace Whipple shields as the primary defense against things such as micro meteors and debris. Unlocks the Point Deflection shield system.
- Integral Fields: "Integral fields," formally known as Hull Integrity Maintenance Fields, are a class of fields based in the theories of energy barriers and acceleration dampening systems capable of mitigating the impact of hull stress on a vessel. The most recognizably useful trait of this system is a significant reduction in damage taken from kinetic weaponry.
- Shield Emitter: An expansion upon the point deflector system that was invented to ease damage from space debris, yet far more powerful as to be capable of protecting a vessel from military fire. It does not regenerate while active but takes a lot to bring down due to it not taking the full brunt of a blow, much of the energy is deflected off the shield. Requires quite a bit of power to utilize. Often more specialized. Unlocks Emitter styled shield generation.
- Gen II Shield Emitter: Upgraded and solidified version of the shield emitter system capable of withstanding far more firepower, and tuning it better for the combat defense role.